Fate War Guide

Fate War talent trees and builds

Every hero has three talent trees: a troop tree, a playstyle tree and a focus tree. Max the tree that matches the hero's job first, then spend the rest on the second tree. Below: builds by mode, then every node we have read in game.

Last updated by Fate War Guide

Talent builds by mode

Open-field damage

Damage commanders such as Odysseus, Kalthas, Wukong and Aska

  1. Max the hero's troop tree first (the Axe Thrower tree takes 49 points)
  2. Put the rest into the focus tree; for Attack: the Battalion ring, then King of Combat, Always Indignant and Ready to Riposte, then Chasing the Thrill
  3. Skill-focus heroes: the Skill tree (not yet read in game)

Avoid: Sure & Steady on Burst heroes: it lowers Burst damage; Playstyle trees: Hunter and Garrison nodes do nothing in open-field PvP.

Garrison defence

Wall heroes such as Yi Sun-sin, Iris, Reid and Rex

  1. Troop tree first for the defensive nodes (Vanguard's Defense and Desperate Resolve on Berserkers)
  2. Then the Garrison tree: Impervious Garrison, Having the Higher Ground and Blessed Fortification
  3. Or the Defense tree: Superior Defense, Prevention Priorities and Stockpiled Medicine

Avoid: Garrison nodes on heroes that are not your Garrison Commander: they only apply to the commander.

Blackforged hunting

Hunting marches such as Wukong + Selena, Reinhardt or Sara

  1. Hunter tree (or Fast Learner in the Versatile tree): Sound Strategy first, since it cuts the stamina each Blackforged attack costs
  2. Then Blackforged Insight and Deadly Assault for damage
  3. All-out Assault if the hero starts Blackforged rallies; Spoils of War and Victory Relief last

Avoid: Hunter nodes on heroes you also use for PvP: they give no PvP stats.

Rally lead

Rally starters such as Sara, Oda Nobunaga, King Arthur and Beast Rider leads

  1. Troop tree first; Beast Rider leads get Charismatic Appeal (+4% Rally Limit) and Inspiring Rally (+3% ATK, DEF and HP when the hero starts the rally)
  2. Rally nodes for other troop types and the Sieging tree: not yet read in game
  3. Focus tree with the remaining points

Avoid: Nodes that only work outside rallies, such as Quick Out of the Blocks.

Gathering

Elena, Sigrid and Skerne

  1. The Gathering playstyle tree (Elena and Sigrid have it; not yet read in game)
  2. Heroes with the Versatile tree: Portable Packaging (+5% gathering speed at level 1)

Avoid: Combat nodes: gathering heroes never need them.

Talent points and the build budget

  • Kalthas: Hunter 0 / Axe Thrower 45 / Attack 29 = 74 points (6 stars)
  • Rex: Garrison 0 / Berserker 46 / Defense 28 = 74 points (6 stars)
  • Kiana: Versatile 0 / Beast Rider 48 / Support 11 = 59 points (4 stars)
  • Oda Nobunaga: Versatile 0 / Cavalry 45 / Attack 24 = 69 points (1 star)
  • The Axe Thrower tree takes 49 points to max, so a 74-point hero can max one tree and spend about 25 in another.
  • Nodes that say "Insufficient Talent Points (0/N)" need N points on the path to that node, not N in the tree.
  • Each hero shows three Talent Build slots (two locked on our account).
  • Needs in-game verification: whether a lieutenant's talents apply to the march. Garrison-tree nodes say they only work for the Garrison Commander.

Every talent tree

Values are at the node's maximum level unless marked "per level". Read in game on 2026-10-10. Not read yet: Balanced troop tree; Skill focus tree; Sieging, Field Combat and Gathering playstyle trees.

Troop Axe Thrower tree · 49 points to max

Fully read on Kalthas: 49 points to max.

NodeLevelsEffect
Axethrowers' Ferocity / Toughness / Vitality / Swiftness2 eachInner ring: Axe Thrower ATK +3%, DEF +3%, HP +3%, MOV SPD +6% at 2/2
Piercing Spear4Axe Thrower ATK +6%
Precision Strike4This hero's Axe Throwers deal +8% damage to Berserkers
Violent Tendencies4Normal attacks generate +8 rage
Bloody Mindedness4Troop ATK +2.5% per level when below 50% soldiers
Axethrowers' Ferocity / Toughness / Swiftness (outer)3 eachATK +4.5%, DEF +4.5%, MOV SPD +9% at 3/3
Devastating Blow5Skill damage +7.5%
Off-hand Weapon Mastery510% chance on a normal attack for an extra attack (damage factor 1,000)
Swift Strike (capstone)610% chance on a normal attack to raise troop ATK by 24% for 2 seconds
Troop Berserker tree

Read on Rex (46 points spent).

NodeLevelsEffect
Berserkers' Ferocity / Toughness / Vitality / Swiftness2–3 eachInner and outer rings of Berserker ATK, DEF, HP and MOV SPD (Swiftness +3% MOV SPD per level)
Cavalry Obstruction4This hero's Berserkers deal +8% damage to Cavalry
Fueled by Ambition4Normal attacks generate +8 rage
Battle Frenzy4Normal-attack damage +2%
Crippling Strikes410% chance on a normal attack to slow the target by 20% for 2 seconds
Vanguard's Defense510% chance when attacked to cut damage taken by 20% for 2 seconds
Desperate Resolve5Troop DEF +7.5% when below 50% soldiers
Berserker's Fervor (capstone)6Berserker ATK, DEF and HP +3%
Troop Cavalry tree

Read on Oda Nobunaga (45 points spent).

NodeLevelsEffect
Cavalry Ferocity / Toughness / Vitality / Swiftness2–3 eachRings of Cavalry ATK, DEF, HP and MOV SPD
Blitz & Breakthrough4This hero's Cavalry deal +8% damage to Axe Throwers
Unquenchable Rage4Normal attacks generate +8 rage
Tactical Disruption410% chance on a normal attack to cut the target's ATK by 20% for 2 seconds
Deadly Swiftness410% chance on a normal attack to raise troop MOV SPD by 4% per level for 2 seconds
Dragon Scale Armor5Skill damage taken −15% if the troop is only Cavalry
Newfound Mobility5Troop MOV SPD +30% when below 50% soldiers
Psyched for a Fight (capstone)6Spearhead for the first 10 seconds of combat: damage +15%
Troop Beast Rider tree

Read on Kiana (48 points spent).

NodeLevelsEffect
Beast Riders' Ferocity / Toughness / Vitality / Swiftness2–3 eachRings of Beast Rider ATK, DEF, HP and MOV SPD
Resolute Stance4Troop DEF +20% for 2 seconds after this hero uses a skill
Never Back Down4Attacks received generate +8 rage
Charismatic Appeal4Rally Limit +4%
Desperate Counterstrike4Troop ATK +12% when below 50% soldiers
Coordinated Assault5Damage +5% while the troop's HP% is higher than the enemy's
Rotational Defense5Damage taken −5% while the troop's HP% is higher than the enemy's
Inspiring Rally (capstone)6Rally ATK, DEF and HP +3% when this hero started the rally
Focus Attack tree

Read on Kalthas (29 points spent).

NodeLevelsEffect
Battalion Ferocity / Toughness / Vitality / Swiftness2–3 eachTroop ATK, DEF, HP +1.5% at 2/2; MOV SPD +9% at 3/3
King of Combat4Troop ATK +1.6% × hero stars after entering combat
Sure & Steady4Normal-attack damage +2% but Burst damage −1% per level
Ready to Riposte4Counterattack damage +2%
Always Indignant4Attacks received generate +8 rage
Chasing the Thrill5Troop ATK +6% for 10 seconds after defeating an enemy Chieftain's troop (not garrisons)
Blatant Beatdown510% chance on a normal attack to raise normal-attack damage by 1% per level, up to 15%
Berserker Barrage (capstone)610% chance on a normal attack to Berserk for 3 seconds: more damage, but skills are disabled
Focus Defense tree

Read on Rex (28 points spent).

NodeLevelsEffect
Battalion Ferocity / Toughness / Vitality / Swiftness2–3 eachSame ring as the Attack tree
Superior Defense4Troop DEF +1.6% × hero stars after entering combat
Balanced Approach4Damage taken −1.5% and damage dealt −1% per level
Prevention Priorities4Skill damage taken −10%
Wild Enthusiasm4Attacks received generate +8 rage
Stockpiled Medicine5Heals lightly wounded soldiers after using a skill (heal factor 600)
Damage Control510% chance on a normal attack to cut damage taken by 3% per level for 2 seconds
Desperate Defenses (capstone)6+4 rage per normal attack per level when below 30% soldiers
Focus Support tree

Read on Kiana (11 points spent); unlearned nodes show level-1 values.

NodeLevelsEffect
Battalion Ferocity / Toughness / Vitality / Swiftness2–3 eachSame ring as the Attack tree
Infectious Anger4Normal attacks generate +8 rage
Special Defense4Skill damage taken −2.5% per level
Avenging Wrath4Healing received +2.5% per level
Quick Out of the Blocks4MOV SPD +15% for 10 seconds after leaving a building (level 1)
Perpetual Wrath5+18 rage after this hero uses a skill (level 1)
Special Prophylactic550% chance to cut skill damage taken by 3% for 3 seconds after taking skill damage (level 1)
Dazing Assault (capstone)6After using a skill, slows up to 5 nearby enemies by 4% for 3 seconds (level 1)
Playstyle Hunter tree

Read on Kalthas; values are level 1.

NodeLevelsEffect
Battalion Ferocity / Vitality / Swiftness / Toughness2–3 eachSmall troop stat rings (ATK +0.75% per level)
Sound Strategy4Stamina cost of Blackforged attacks −2 (level 1)
Blackforged Insight4Normal-attack damage to Blackforged +2.5% per level
Deadly Assault4Skill damage to Blackforged +4.5% per level
Forbidden Knowledge4Troop EXP after defeating Blackforged +4.5% per level
Spoils of War5+3 Resource Pack III after spending stamina when this hero defeats Blackforged (level 1)
All-out Assault5Rally damage to Blackforged +3% per level when this hero started the rally
Victory Relief (capstone)6Heals lightly wounded soldiers after defeating Blackforged (heal factor 300 at level 1)
Playstyle Garrison tree

Read on Rex; values are level 1. Nodes only work while the hero is the Garrison Commander.

NodeLevelsEffect
Battalion rings2–3 eachSmall troop stat rings
Well-coordinated Garrison4Troop ATK, DEF and HP +0.5% per level
Towering Sentry4Sentry Tower damage +3% and damage taken −3% per level
Impervious Garrison4Skill damage taken −4% per level
Enemy at the Gates5+2 rage per attack received, per level
Having the Higher Ground5Troop ATK +1% and DEF +1% per level
Blessed Fortification (capstone)610% chance when attacked to shield the garrison (shield factor 250 at level 1), once every 6 seconds
Playstyle Versatile tree

Read on Kiana; values are level 1. Mixes hunting, gathering, garrison and siege nodes.

NodeLevelsEffect
Battalion rings2–3 eachSmall troop stat rings
Fast Learner5Blackforged stamina cost −2 (level 1)
Portable Packaging4Gathering speed +5% per level
Vigilant Guard4As Garrison Commander, Sentry Tower damage +3%; when sieging, damage from enemy Sentry Towers −3%
Homeland Defenders4As Garrison Commander, garrisoned troop ATK, DEF and HP +0.5% per level
Resilient Resistance5Damage from garrison troops −0.5% per level while sieging
Thor's Hammer4Troop ATK +1% per level while sieging
Hands of Fate (capstone)6On entering combat, one random buff for 5 seconds: ATK, DEF, damage or MOV SPD +1% per level

Questions players ask

How many talent points does a Fate War hero get?

We counted 74 points on two level-60, 6-star heroes (Kalthas and Rex), 69 on a level-60, 1-star hero (Oda Nobunaga) and 59 on a level-60, 4-star hero (Kiana). The total is not a simple per-star rule, so check your hero's Talent screen.

Can I max a whole talent tree?

Yes. The Axe Thrower tree takes 49 points to max, so a hero with 74 points can max the troop tree and put about 25 points into a second tree.

Do lieutenant talents count?

Needs in-game verification. Garrison-tree nodes say they only work when the hero is the Garrison Commander; we have not yet confirmed how other trees behave for a lieutenant.

Can I reset talents?

Community guides say resets cost Gems. Each hero also shows three Talent Build slots for saving different builds; two were locked on our account.