Fate War Guide

Fate War updates

What changed in each update and what it means for your heroes and events. The current game version is 1.2.60.

Update 1.2.60: Primordial Deposits overhaul

· Source: App Store version history

  • Servers open for 7 days or more can now take part in Primordial Deposits.
  • Troops that return to the safe zone automatically hand in the points they carry and are refilled to full.
  • Tapping Return inside the safe zone sends you back to your Keep.
  • Added quick team messages.
  • Rout speed raised from 16,000 to 24,000.
  • Resources from defeated monsters go straight into the resource pack shown above your troops.
  • Monsters now drop Runes about 33% of the time.
  • Everyone on the battlefield is told when the Smelting Plant changes hands.
  • Losses and plunder of carried resources are now calculated as a percentage.
  • Added a 6 million troop capacity limit: choose troop types and amounts before entering, and any shortfall is filled automatically.
  • Fixed a problem with the 1 million total troop limit during batch deploy, and a bug that tinted the whole screen.

Update 1.2.51: Government affairs recommendations and Odysseus fixes

· Source: App Store version history

  • Added government affairs recommendations: Construction Policy (building upgrades up to Chieftain Hall 30, 10 at a time), Recruitment Plan (training when Berserker, Axe Thrower and Cavalry barracks are idle) and Technology Policy (research while Economy and Military technologies are not maxed).
  • Added quick dispatch to Sunken Harbor.
  • Tribe Sentry Towers now take longer to build.
  • Improved combat in simplified mode.
  • Lightly wounded soldiers caused by Odysseus's skill now show in battle reports but no longer raise the opponent's Merit.
  • Fixed Odysseus's Bloodflame Recovery not triggering in rallies.

Update 1.2.41: Primordial Deposits fix

· Source: App Store version history

  • Fixed the Smelting Plant not being usable in Primordial Deposits.

Update 1.2.40: Odysseus, Primordial Deposits (Team 4v4) and Odyssey events

· Source: App Store version history

  • Added the new hero Odysseus.
  • Added Primordial Deposits, a Team 4v4 feature.
  • Added the Odyssey series of events.
  • Added Overworld Fireworks.
  • Added a Kingdom Management entry to the King's Keep screen.

Update 1.2.31: Bug fixes

· Source: App Store version history

  • Fixed some bugs that affected the user experience.

Update 1.2.30: Sea Conquest, Ganglot and new hero equipment

  • Added the new Sea Conquest event.
  • Added the new hero Ganglot.
  • Added Marching Line Skins.
  • Added 2 new accessory slots and 6 new Accessories to hero equipment.
  • Added Block Value and Strike Power attributes.
  • Added Rune wish attributes and guaranteed rescribe attributes.
  • Added Block Value and Strike Power Warband skills to the Hero Stele.
  • Added a queued auto-allocate feature for some Kingdom positions.
  • Pass ownership can now be transferred to connected Tribes.
  • In Simplified Mode, other Chieftains' Keeps are shown at 0.7x size.
  • Battle reports for summoning heroes were improved.
  • Summoned units no longer count toward troop losses or battle points.

Update 1.2.26: Oda Nobunaga change and bug fixes

  • Oda Nobunaga's Breakthrough Stratagem: its DEF-ignore effect no longer triggers on counterattacks.
  • Fixed Flag Territory obtained through ally-contributed Passes becoming invalid on the Vale of Spirits map.
  • Fixed Rally Restrictions saving the ally restriction setting incorrectly.

Update 1.0.81: Warband skill changes and bug fixes

  • Blackscale: Fervent Aura now DMG received 3%, DMG dealt +11%; Unorthodox Tactics +10% DMG for 3 s after inflicting a debuff; Surprise Tactics +12% DMG to debuffed enemies.
  • Wind Sojourners: Warforged +12% DMG for 3 s after Burst; Tempestuous Force: skill damage ignores 10% of target DEF in open-field battles; Easy Reaping: target DMG -13% for 5 s after Burst.
  • Green Sanctuary: Victorious Momentum +2.7% per buff, up to 8%.
  • Farhad: Crippling Strike now has a 30% chance on basic attacks to cut target rage by 50 and slow movement speed by 20% for 2 s.
  • Ancestral Trial interface redesigned; Auto Battle can prioritise monsters by distance; rallies depart as soon as the required troop count is reached and others can still join.

Update 1.0.26: Vale of Spirits and faster troop creation

  • New event: Vale of Spirits, a competitive treasure hunt for all Chieftains.
  • Troop creation flow optimised for faster training.