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10, Feb 2026
Fate War Update v.1.0.81 – Bug Fixes and Skills adjustments

[Codex of Legends]: Adjusted Warband Skills

Blackscale:

Skill 1 – Fervent Aura adjusted to: DMG Received 3%, DMG Dealt +11%

Skill 2 – Unorthodox Tactics adjusted to: After inflicting debuff, DMG +10% for 3 seconds

Skill 3 – Surprise Tactics adjusted to: DMG dealt to enemies with debuffs inflicted +12%

Wind Sojourners:

Skill 1 – Warforged adjusted to: After unleashing Burst, DMG +12% for 3 seconds

Skill 2 – Tempestuous Force adjusted to: In open-field battles, Skill DMG ignore 10% of target’s DEF

Skill 3 – Easy Reaping adjusted to: After unleashing Burst, target’s DMG -13% for 5 seconds

Green Sanctuary:

Skill 3 – Victorious Momentum adjusted to: Gain 2.7% for each buff, up to 8%

⚙️ Optimizations & Adjustments

1. Ancestral Trial: Complete interface design optimization.

2. Auto Battle: Added an option to prioritize searching for monsters by distance.

3. Rally Function: Rallies will now depart immediately once the required number of Troops is reached. Additional Troops can still join the march in progress.

4. Hero-Farhad Skill Adjustment: Skill 2-Crippling Strike adjusted to: Basic attacks have a 30% chance to reduce the target’s Rage by 50, and apply a Slow effect, reducing their MOV SPD by 20% for 2 seconds.

🐛 Bug Fixes

1. Mall: Fixed an issue where bundle durations are displayed incorrectly.

2. Hero System: Fixed an issue where the insufficient items prompt would appear when no promotion items are available, after fully awakening a Hero or maxing out their codex.

One thought on “Fate War Update v.1.0.81 – Bug Fixes and Skills adjustments

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